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Let me be honest with you: I am not a masochist. At least, that is what I tell myself until I see a permadeath mode in a game I love. Then suddenly I am entering ancient cheat codes at 2 a.m., whispering 'this will be fine' to my monitor. That is exactly what happened when I learned about Hollow Knight: Silksong's Steel Soul mode. In the original Hollow Knight, Steel Soul was simple and cruel: die once, and your save is gone. Silksong brings that same energy back. Normally, you would have to beat the whole game first to unlock it. But there is a shortcut, and it is hiding in plain sight. The Konami Code Still Works, Because of Course It Does If you grew up anywhere near a controller, you know the Konami Code. Up, Up, Down, Down, Left, Right, Left, Right, B, A. It is the cheat code equivalent of a handshake. In Silksong, you can input it while viewing the Extras menu. Do that, and you unlock Steel Soul mode immediately. No full playthrough required. No final boss victory lap. Just a forbidden ritual and a sudden sense of dread. PCGamer credited a Reddit user for proving the unlock existed. I love that. In 2026, with datamining and guide wikis everywhere, an old-school cheat code can still feel like a secret passed around a schoolyard. Except now the schoolyard is a subreddit, and the secret is 'enjoy permanent death, idiot.' What Steel Soul Actually Does Steel Soul is not a difficulty slider. It is a lifestyle choice. Here is the basic breakdown: Mode How you unlock it What happens when you die Normal Default You respawn and try again Steel Soul Beat the game, or enter the Konami Code in Extras Your run is over. Permanently. That is it. That is the whole pitch. One life. No continues. No second chances. If you fall to a random enemy in a room you have cleared ten times, that is the run. If you misjudge a jump, that is the run. If your cat walks across your keyboard during a boss fight, that is also the run, and your cat is now the villain of your personal story. Team Cherry Made Things Easier. Steel Soul Says No. After Silksong launched, plenty of players complained about the difficulty. Team Cherry listened. The first patch was designed to soften some early-game areas. Sandcarvers were supposed to deal less damage. The Moorwing and Sister Splinter bosses were meant to be a touch more merciful. Several other adjustments were aimed at making the opening hours less brutal. That is good news for most people. It is also completely irrelevant if you choose Steel Soul. You can take every kindness the patch offers and still get deleted by one bad dodge. The patch lowers the floor. Steel Soul removes the floor, the ceiling, and the safety net. If you want the gentler version, play normal mode. If you want to feel your pulse in your teeth, enter the code. Should You Do This on Your First Run? Probably not. Actually, definitely not. Steel Soul is not designed for a blind first playthrough. You do not know the boss patterns. You do not know which enemies explode. You do not know where the traps are. You do not know that one room is going to ask you to do a precision platforming sequence while something horrible breathes down your neck. But 'probably not' is not 'never.' Some people love the tension. Some people want every decision to matter. Some people think a normal save file is just a rehearsal. If you are that kind of player, the Konami Code is your enabler. It lets you skip the prerequisite and jump straight into the anxiety simulator. I tried it for about an hour. My hands were sweating. I played slower than I have ever played a game. I checked every corner twice. Then I walked into a room I thought was safe, got hit by something I never saw, and stared at the screen like it had personally betrayed me. Ten out of ten. Would suffer again. Does This Ruin the Reward? Maybe a little. Unlocking a mode by beating the ga
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Combat is my love language. Whether I'm blasting Covenant in Halo, timing parries in Clair Obscur: Expedition 33, or flowing through a room of goons in Batman: Arkham, I stick with games because the fights feel good. I can forgive a mediocre story if the combat sings. I cannot forgive a masterpiece that makes me feel like I'm swinging a pool noodle. So when Hollow Knight: Silksong finally arrived, I wasn't daydreaming about lore or biomes. I was here for the violence. In 2026, after years of waiting, I can finally say it: Silksong's combat has its hooks in me, and I am not asking for help. I have always been a little scared of Metroidvanias. The open maps, the backtracking, the 'where was that one cracked wall from four hours ago' feeling — my brain just blue-screens. If a Metroidvania doesn't grab me with its mechanics, I'm gone. The original Hollow Knight, great as it is, almost lost me. Its art, enemies, and lore are legendary. Its combat, though? Floaty. Simple. In those first few hours, before movement abilities, fights boiled down to hitting one attack button, stepping away from danger, and pogoing off enemies like a very goth trampoline. It worked. It just didn't make me lean forward in my chair. Silksong's Tool System Is The Build Diversity I Craved Silksong fixes that within its opening hours. The tool system is the big reason. You get red, blue, and yellow slots early, and each color does a different job. Red tools are usually offensive toys like throwing knives. Blue tools give passive buffs, such as faster silk regeneration. Yellow tools often help with exploration. Suddenly I'm not just Hornet; I'm Hornet with a curated little murder kit. Tool Color Main Role My Favorite Use Red Offense Throwing knives when I panic Blue Passive buffs Faster silk regen for healing Yellow Exploration Finding secrets I definitely missed This is the depth I wanted in 2017. And it gets better with Crests. Crests change Hornet's moveset and offer different tool slot combinations. They don't just nudge numbers; they alter how you play. The new diagonal air attack, which I initially side-eyed, starts to feel natural once you find the right Crest. Build diversity in a Metroidvania? Don't @ me, but it's about time. Movement Abilities Make Every Fight A Dance Within the first few hours, you will likely unlock Swift Step and Drifter's Cloak. Swift Step lets you sprint and dodge. Drifter's Cloak lets you glide for a few seconds. On paper, that sounds like standard platformer stuff. In combat, it is transformative. Bosses love to dash around like they drank twelve espressos, and these abilities let me close gaps or hover above the chaos. I stop feeling like a tourist and start feeling like a predator. The parry has also received an upgrade. I still find it a bit too risky to spam, because I enjoy having health, but the seemingly larger window encourages me to actually try. When I nail a parry, I feel like a genius. When I miss, I feel like a bug who has made poor life choices. That risk-reward tension keeps every encounter spicy. Why Silksong's Combat Finally Clicked For Me The magic is that all these systems are present early. You don't have to beat half the game before combat becomes interesting. Tools, Crests, Swift Step, Drifter's Cloak, and a friendlier parry combine to make moment-to-moment gameplay riveting. Even when I'm being pulverized repeatedly by the Savage Beast Fly's RNG army, I'm not bored. I'm annoyed in the best way. I'm learning. I'm swapping tools. I'm trying a new Crest. I'm not crying, you're crying. Hollow Knight: Silksong did not just give me a new world to explore. It gave me combat that respects my time and my thumbs. It turned a genre I usually admire from a distance into something I want to master. In 2026, with so many games fighting for my attention, that is a rare and beautiful thing.
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I still remember my first real trip into Bilewater in Hollow Knight: Silksong. I did not sip the water, obviously, because one sip would probably melt Hornet's mask from the inside out. Even in 2026, after countless route videos and patch tweaks, Bilewater remains one of the easiest places to get hopelessly lost in. The water is poison, the maggots are always hungry, and they chew through Hornet's Silk like termites in a wooden church. Fewer skills, fewer heals, more panic. If you are tired of wandering in circles, here is how I find the Bilewater map in Silksong and buy it from Shakra. Why the Bilewater map matters Bilewater is not a small side room. It is a large, ugly, sprawling area, and the poison does more than tick damage. The maggots in the water eat away at Hornet's Silk, which makes it harder to use skills or regenerate masks. That combination turns every wrong turn into a slow death spiral. A map is not a luxury here. It is a lantern in a cave of bad decisions. The catch is that Shakra will not sell you the Bilewater map right away. You can only buy it after obtaining the Faydown Cloak, the double jump ability. In the early game, Bilewater is only accessed from Sinner's Road, and without double jump, you can reach Shakra's area but not fully explore beyond it. Even if you somehow cheese your way up to her, the rest of Bilewater requires the Faydown Cloak to explore further and access the next area. Getting to Shakra step by step From the Bilewater entrance through Sinner's Road, go right across the cage and into the next room. Keep going right while avoiding the water. Some platforms are guarded by enemies, and some ropes will trigger traps if you cut them. Be careful. Treat those ropes like tripwires in a minefield: if you do not need to slash them, do not slash them. Stay in the same direction until you can jump onto a cage to go up to a higher platform. Jump across the platforms filled with traps, then go up by clinging to the walls. Keep climbing while avoiding the enemies until you eventually find a platform to the left. The door there leads to the next room. Use the cage as leverage to jump left and proceed ahead. The goal is to keep going left until you start seeing Shakra's signature rings. They are like breadcrumbs in a haunted forest, except these breadcrumbs hum with merchant energy. Eventually, Hornet will reach the end of the path, and above her will be a narrow tunnel full of Shakra's rings. One small problem early-game players might face is that they cannot reach the tunnel unless they possess the Faydown Cloak, aka the double jump. Even if somehow they managed to jump up, the rest of Bilewater requires that ability to explore further and access the next area. Open the Bellway and rest first Once the tunnel appears, do not rush straight up. First, go left and follow the sign to open the Bellway and rest on a bench in Bilewater. This is important. If you die later, and you probably will, that bench becomes your lifeline instead of a long, poisonous walk of shame. After that, use the double jump to cling to the tunnel's walls and go up. Double jump again and aim Clawline on the right side to land on the platform and avoid the spikes. Next, use the green bulbs to go higher and climb the platform to the right. Shakra will be waiting inside, humming her usual tune. Speak with her to purchase the Bilewater Map for 90 Rosaries in Hollow Knight: Silksong. What you get for 90 Rosaries Once you buy the map, you can finally explore the areas you missed and figure out how to move on to the next one. In 2026, with so many players deep into Silksong, the Bilewater map is still one of the best purchases you can make. It costs 90 Rosaries, but it saves hours of confused backtracking.
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2. Françoise Bettencourt Meyers, L'Oréal, $93.4B
3. Julia Koch, Koch Inc, $84.6B
4. Jacqueline Mars, Mars Inc, $50.3B
5. Iris Fontbona, Luksic Group, $47.4B
6. Rafaela Aponte-Diamant, MSC, $45.9B
7. Abigail Johnson, Fidelity, $41.6B
8. Savitri Jindal, Jindal Group, $39.2B
9. Marilyn Simons, Renaissance Technologies, $36.6B
10. Miriam Adelson, Las Vegas Sands, $31.2B
11. Lyndal Stephens Gretha, Endeavor Energy, $28.9B
12. Gina Rinehart, Hancock Prospecting, $25.1B
13. Vicky Safra, J. Safra Group, $24.8B
14. Susanne Klatten, BMW, $23.9B
15. Renata Kellnerová, PPF, $19.4B
16. Kwong Siu-hing, Sun Hung Kai, $16.8B
17. Charlene de Carvalho-Heineken, Heineken, $15.9B
18. Laurene Powell Jobs, Apple and Disney, $15.4B
19. Sandra Ortega Mera, Zara, $13.1B
20. Antonia Ax:son Johnson, Axel Johnson, $12.8B
21. Lee Boo-jin, Samsung, $12.2B
22. Trudy Cathy White, Chick-fil-A, $12B
23. Francine von Finck, Finck family investments, $11.7B
24. Kirsten Rausing, Tetra Laval, $11.4B
25. Gayle Benson, Saints and Pelicans, $11.2B
26. Randa Duncan Williams, Enterprise Products, $11.2B
27. Magdalena Martullo-Blocher, EMS-Chemie, $11.1B
28. Carrie Perrodo, Perenco, $10.9B
29. Denise York, San Francisco 49ers, $10B
30. María Asunción Aramburuzabala, Grupo Modelo, $9.2B
31. Tamara Gustavson, Public Storage, $8.8B
32. Rekha Jhunjhunwala, stock portfolio, $8.6B
33. Karen Pritzker, Hyatt, $8.2B
34. Marie-Hélène Habert-Dassault, Dassault, $8.1B
35. Maria Fernanda Amorim, Amorim, $8B
36. Sofie Kirk Kristiansen, Lego, $8B
37. Tanya Saadé Zeenny, CMA CGM, $7.9B
38. Zong Fuli, Wahaha, $7.7B
39. Marian Ilitch, Little Caesars, $7.6B
40. Maria Angelicoussis, Angelicoussis Group, $7.5B
41. Dona Bertarelli, Serono, $7.4B
42. Lynsi Snyder, In-N-Out Burger, $7.3B
43. Alexandra Schörghuber, Schörghuber, $7.2B
44. Edythe Broad, KB Home and SunAmerica, $7B
45. Ronda Stryker, Stryker, $6.7B
46. Margot Birmingham Perot, EDS and Perot Systems, $6.4B
47. Hortensia Herrero, Mercadona, $6.3B
48. Anna Viegener, Viega, $6.1B
Houthis / Yemen
Saudi-led airstrikes: The top-ranked story is an AP report, flagged as a high-threat alert, that a Saudi-led coalition says its jets are bombing the Iran-backed Houthis. It is single-source so far, with no corroboration.
Ground fighting: GDELT carries a headline that Yemeni government forces claim they have retaken Mocha from the Houthis. A related piece says government forces are aiming for Sanaa, but a Houthi defeat "will be a challenge". Both are unverified claims.
Escalation signal: Yemen is one of five countries driving the global strategic risk score of 70 (high), alongside Ukraine, Russia, China and Pakistan.
Casualty data: UCDP events are stale. The latest, around 29 Aug, show small clashes of 1–4 deaths each between government and Presidential Leadership Council forces.
Iran
Thermal spikes: Four thermal anomalies were detected over Iran in the 18:00 UTC window, all rated critical. The strongest are z=4.7 at about 31.5°N 48°E and z=3.3 at about 30.5°N 47.5°E, in the southwest. Their cause isn't identified.
Israeli warning: An Israeli envoy said "Iran must come to terms with US or face military consequences", citing proxy attacks.
US blockade: Iranians face soaring medicine prices under a US blockade and sanctions. A top Iranian official has admitted the economy is in a dire state.
Travel advisory: Iran and Yemen are both at "do-not-travel". The UAE, Qatar, Kuwait, Bahrain, Oman and Saudi Arabia are at "reconsider".
Related incident: WSJ reported on security failures behind an attack on a FlyDubai flight, with a co-pilot allegedly planning it beforehand. I didn't verify any link to the Iran or Houthi conflict.
Gaps in the data
Hormuz: The only chokepoint data returned is cached from 5 April. It shows critical risk, 100% disruption and 432 incidents in 7 days. I wouldn't treat it as current.
Military posture: The Iran theater reads "normal" with 5 active flights, no tracked vessels and no operations. That looks low against the other signals, so I'd treat it with caution.
Hotspot escalation scores: The hotspot escalation call failed with a permissions error, so there's no 1–5 escalation ranking. Reconnecting the World Monitor connector with broader access in your connector settings should fix that.
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BroWire on X: "A man in the US exposed a dangerous flaw in the Sig Sauer P320, claiming the pistol can fire without the trigger being pulled." / X
A man in the US exposed a dangerous flaw in the Sig Sauer P320, claiming the pistol can fire without the trigger being pulled.
https://x.com/BroWire_/status/2104979523871883398?s=20Source: https://www.foxnews.com/li...
Photo: U.S. Navy ships transit the Strait of Hormuz, official U.S. Navy photo, public domain. #breakingnews
Source: https://www.foxnews.com/wo...
Photo: A Flydubai Boeing 737 MAX, by Anna Zvereva, CC BY-SA 2.0 (file photo, not the aircraft involved). #breakingnews
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Source: https://www.foxnews.com/us...
Photo: Billionaires' Row, Manhattan, by Itrytohelp32, CC BY-SA 4.0. #breakingnews
Source: https://www.theepochtimes....
Photo: Aedes aegypti mosquito, CDC/James Gathany, public domain. #breakingnews
Source: https://www.foxnews.com/us...
Photo: Miami County Courthouse, Troy, Ohio, by Christopher L. Riley, CC BY-SA 4.0 (file photo of the county courthouse, not the trial itself). #breakingnews
Source: https://www.foxnews.com/wo...
Photo: Tehran skyline, by Sasan Geranmehr, CC BY 3.0 (file photo, not the security deployment itself). #breakingnews
Source: https://www.washingtonexam...
Photo: Cornell University's Arts Quad, by Kenneth C. Zirkel, CC BY-SA 4.0. #breakingnews
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Source: https://www.washingtonexam...
Photo: Former Special Counsel Jack Smith, U.S. Department of Justice photo, public domain. #breakingnews
https://America.gov
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